module Playwright
  #
  # Page provides methods to interact with a single tab in a `Browser`, or an
  # [extension background page](https://developer.chrome.com/extensions/background_pages) in Chromium. One `Browser`
  # instance might have multiple `Page` instances.
  #
  # This example creates a page, navigates it to a URL, and then saves a screenshot:
  #
  # ```python sync
  # from playwright.sync_api import sync_playwright, Playwright
  #
  # def run(playwright: Playwright):
  #     webkit = playwright.webkit
  #     browser = webkit.launch()
  #     context = browser.new_context()
  #     page = context.new_page()
  #     page.goto("https://example.com")
  #     page.screenshot(path="screenshot.png")
  #     browser.close()
  #
  # with sync_playwright() as playwright:
  #     run(playwright)
  # ```
  #
  # The Page class emits various events (described below) which can be handled using any of Node's native
  # [`EventEmitter`](https://nodejs.org/api/events.html#events_class_eventemitter) methods, such as `on`, `once` or
  # `removeListener`.
  #
  # This example logs a message for a single page `load` event:
  #
  # ```py
  # page.once("load", lambda: print("page loaded!"))
  # ```
  #
  # To unsubscribe from events use the `removeListener` method:
  #
  # ```py
  # def log_request(intercepted_request):
  #     print("a request was made:", intercepted_request.url)
  # page.on("request", log_request)
  # # sometime later...
  # page.remove_listener("request", log_request)
  # ```
  class Page < PlaywrightApi

    #
    # Playwright has ability to mock clock and passage of time.
    def clock # property
      wrap_impl(@impl.clock)
    end

    def keyboard # property
      wrap_impl(@impl.keyboard)
    end

    def mouse # property
      wrap_impl(@impl.mouse)
    end

    #
    # API testing helper associated with this page. This method returns the same instance as
    # [`property: BrowserContext.request`] on the page's context. See [`property: BrowserContext.request`] for more details.
    def request # property
      wrap_impl(@impl.request)
    end

    def touchscreen # property
      wrap_impl(@impl.touchscreen)
    end

    #
    # Adds a script which would be evaluated in one of the following scenarios:
    # - Whenever the page is navigated.
    # - Whenever the child frame is attached or navigated. In this case, the script is evaluated in the context of the newly attached frame.
    #
    # The script is evaluated after the document was created but before any of its scripts were run. This is useful to amend
    # the JavaScript environment, e.g. to seed `Math.random`.
    #
    # **Usage**
    #
    # An example of overriding `Math.random` before the page loads:
    #
    # ```python sync
    # # in your playwright script, assuming the preload.js file is in same directory
    # page.add_init_script(path="./preload.js")
    # ```
    #
    # **NOTE**: The order of evaluation of multiple scripts installed via [`method: BrowserContext.addInitScript`] and
    # [`method: Page.addInitScript`] is not defined.
    def add_init_script(path: nil, script: nil)
      wrap_impl(@impl.add_init_script(path: unwrap_impl(path), script: unwrap_impl(script)))
    end

    #
    # Adds a `<script>` tag into the page with the desired url or content. Returns the added tag when the script's onload
    # fires or when the script content was injected into frame.
    def add_script_tag(content: nil, path: nil, type: nil, url: nil)
      wrap_impl(@impl.add_script_tag(content: unwrap_impl(content), path: unwrap_impl(path), type: unwrap_impl(type), url: unwrap_impl(url)))
    end

    #
    # Adds a `<link rel="stylesheet">` tag into the page with the desired url or a `<style type="text/css">` tag with the
    # content. Returns the added tag when the stylesheet's onload fires or when the CSS content was injected into frame.
    def add_style_tag(content: nil, path: nil, url: nil)
      wrap_impl(@impl.add_style_tag(content: unwrap_impl(content), path: unwrap_impl(path), url: unwrap_impl(url)))
    end

    #
    # Brings page to front (activates tab).
    def bring_to_front
      wrap_impl(@impl.bring_to_front)
    end

    #
    # This method checks an element matching `selector` by performing the following steps:
    # 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
    # 1. Ensure that matched element is a checkbox or a radio input. If not, this method throws. If the element is already checked, this method returns immediately.
    # 1. Wait for [actionability](../actionability.md) checks on the matched element, unless `force` option is set. If the element is detached during the checks, the whole action is retried.
    # 1. Scroll the element into view if needed.
    # 1. Use [`property: Page.mouse`] to click in the center of the element.
    # 1. Ensure that the element is now checked. If not, this method throws.
    #
    # When all steps combined have not finished during the specified `timeout`, this method throws a
    # `TimeoutError`. Passing zero timeout disables this.
    def check(
          selector,
          force: nil,
          noWaitAfter: nil,
          position: nil,
          strict: nil,
          timeout: nil,
          trial: nil)
      wrap_impl(@impl.check(unwrap_impl(selector), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
    end

    #
    # This method clicks an element matching `selector` by performing the following steps:
    # 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
    # 1. Wait for [actionability](../actionability.md) checks on the matched element, unless `force` option is set. If the element is detached during the checks, the whole action is retried.
    # 1. Scroll the element into view if needed.
    # 1. Use [`property: Page.mouse`] to click in the center of the element, or the specified `position`.
    # 1. Wait for initiated navigations to either succeed or fail, unless `noWaitAfter` option is set.
    #
    # When all steps combined have not finished during the specified `timeout`, this method throws a
    # `TimeoutError`. Passing zero timeout disables this.
    def click(
          selector,
          button: nil,
          clickCount: nil,
          delay: nil,
          force: nil,
          modifiers: nil,
          noWaitAfter: nil,
          position: nil,
          strict: nil,
          timeout: nil,
          trial: nil)
      wrap_impl(@impl.click(unwrap_impl(selector), button: unwrap_impl(button), clickCount: unwrap_impl(clickCount), delay: unwrap_impl(delay), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
    end

    #
    # If `runBeforeUnload` is `false`, does not run any unload handlers and waits for the page to be closed. If
    # `runBeforeUnload` is `true` the method will run unload handlers, but will **not** wait for the page to close.
    #
    # By default, `page.close()` **does not** run `beforeunload` handlers.
    #
    # **NOTE**: if `runBeforeUnload` is passed as true, a `beforeunload` dialog might be summoned and should be handled
    # manually via [`event: Page.dialog`] event.
    def close(reason: nil, runBeforeUnload: nil)
      wrap_impl(@impl.close(reason: unwrap_impl(reason), runBeforeUnload: unwrap_impl(runBeforeUnload)))
    end

    #
    # Gets the full HTML contents of the page, including the doctype.
    def content
      wrap_impl(@impl.content)
    end

    #
    # Get the browser context that the page belongs to.
    def context
      wrap_impl(@impl.context)
    end

    #
    # This method double clicks an element matching `selector` by performing the following steps:
    # 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
    # 1. Wait for [actionability](../actionability.md) checks on the matched element, unless `force` option is set. If the element is detached during the checks, the whole action is retried.
    # 1. Scroll the element into view if needed.
    # 1. Use [`property: Page.mouse`] to double click in the center of the element, or the specified `position`.
    #
    # When all steps combined have not finished during the specified `timeout`, this method throws a
    # `TimeoutError`. Passing zero timeout disables this.
    #
    # **NOTE**: `page.dblclick()` dispatches two `click` events and a single `dblclick` event.
    def dblclick(
          selector,
          button: nil,
          delay: nil,
          force: nil,
          modifiers: nil,
          noWaitAfter: nil,
          position: nil,
          strict: nil,
          timeout: nil,
          trial: nil)
      wrap_impl(@impl.dblclick(unwrap_impl(selector), button: unwrap_impl(button), delay: unwrap_impl(delay), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
    end

    #
    # The snippet below dispatches the `click` event on the element. Regardless of the visibility state of the element, `click`
    # is dispatched. This is equivalent to calling
    # [element.click()](https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/click).
    #
    # **Usage**
    #
    # ```python sync
    # page.dispatch_event("button#submit", "click")
    # ```
    #
    # Under the hood, it creates an instance of an event based on the given `type`, initializes it with
    # `eventInit` properties and dispatches it on the element. Events are `composed`, `cancelable` and bubble by
    # default.
    #
    # Since `eventInit` is event-specific, please refer to the events documentation for the lists of initial
    # properties:
    # - [DeviceMotionEvent](https://developer.mozilla.org/en-US/docs/Web/API/DeviceMotionEvent/DeviceMotionEvent)
    # - [DeviceOrientationEvent](https://developer.mozilla.org/en-US/docs/Web/API/DeviceOrientationEvent/DeviceOrientationEvent)
    # - [DragEvent](https://developer.mozilla.org/en-US/docs/Web/API/DragEvent/DragEvent)
    # - [Event](https://developer.mozilla.org/en-US/docs/Web/API/Event/Event)
    # - [FocusEvent](https://developer.mozilla.org/en-US/docs/Web/API/FocusEvent/FocusEvent)
    # - [KeyboardEvent](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/KeyboardEvent)
    # - [MouseEvent](https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/MouseEvent)
    # - [PointerEvent](https://developer.mozilla.org/en-US/docs/Web/API/PointerEvent/PointerEvent)
    # - [TouchEvent](https://developer.mozilla.org/en-US/docs/Web/API/TouchEvent/TouchEvent)
    # - [WheelEvent](https://developer.mozilla.org/en-US/docs/Web/API/WheelEvent/WheelEvent)
    #
    # You can also specify `JSHandle` as the property value if you want live objects to be passed into the event:
    #
    # ```python sync
    # # note you can only create data_transfer in chromium and firefox
    # data_transfer = page.evaluate_handle("new DataTransfer()")
    # page.dispatch_event("#source", "dragstart", { "dataTransfer": data_transfer })
    # ```
    def dispatch_event(
          selector,
          type,
          eventInit: nil,
          strict: nil,
          timeout: nil)
      wrap_impl(@impl.dispatch_event(unwrap_impl(selector), unwrap_impl(type), eventInit: unwrap_impl(eventInit), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # This method drags the source element to the target element.
    # It will first move to the source element, perform a `mousedown`,
    # then move to the target element and perform a `mouseup`.
    #
    # **Usage**
    #
    # ```python sync
    # page.drag_and_drop("#source", "#target")
    # # or specify exact positions relative to the top-left corners of the elements:
    # page.drag_and_drop(
    #   "#source",
    #   "#target",
    #   source_position={"x": 34, "y": 7},
    #   target_position={"x": 10, "y": 20}
    # )
    # ```
    def drag_and_drop(
          source,
          target,
          force: nil,
          noWaitAfter: nil,
          sourcePosition: nil,
          steps: nil,
          strict: nil,
          targetPosition: nil,
          timeout: nil,
          trial: nil)
      wrap_impl(@impl.drag_and_drop(unwrap_impl(source), unwrap_impl(target), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), sourcePosition: unwrap_impl(sourcePosition), steps: unwrap_impl(steps), strict: unwrap_impl(strict), targetPosition: unwrap_impl(targetPosition), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
    end

    #
    # This method changes the `CSS media type` through the `media` argument, and/or the `'prefers-colors-scheme'` media feature, using the `colorScheme` argument.
    #
    # **Usage**
    #
    # ```python sync
    # page.evaluate("matchMedia('screen').matches")
    # # → True
    # page.evaluate("matchMedia('print').matches")
    # # → False
    #
    # page.emulate_media(media="print")
    # page.evaluate("matchMedia('screen').matches")
    # # → False
    # page.evaluate("matchMedia('print').matches")
    # # → True
    #
    # page.emulate_media()
    # page.evaluate("matchMedia('screen').matches")
    # # → True
    # page.evaluate("matchMedia('print').matches")
    # # → False
    # ```
    #
    # ```python sync
    # page.emulate_media(color_scheme="dark")
    # page.evaluate("matchMedia('(prefers-color-scheme: dark)').matches")
    # # → True
    # page.evaluate("matchMedia('(prefers-color-scheme: light)').matches")
    # # → False
    # ```
    def emulate_media(
          colorScheme: nil,
          contrast: nil,
          forcedColors: nil,
          media: nil,
          reducedMotion: nil)
      wrap_impl(@impl.emulate_media(colorScheme: unwrap_impl(colorScheme), contrast: unwrap_impl(contrast), forcedColors: unwrap_impl(forcedColors), media: unwrap_impl(media), reducedMotion: unwrap_impl(reducedMotion)))
    end

    #
    # The method finds an element matching the specified selector within the page and passes it as a first argument to
    # `expression`. If no elements match the selector, the method throws an error. Returns the value of
    # `expression`.
    #
    # If `expression` returns a [Promise], then [`method: Page.evalOnSelector`] would wait for the promise to resolve and
    # return its value.
    #
    # **Usage**
    #
    # ```python sync
    # search_value = page.eval_on_selector("#search", "el => el.value")
    # preload_href = page.eval_on_selector("link[rel=preload]", "el => el.href")
    # html = page.eval_on_selector(".main-container", "(e, suffix) => e.outer_html + suffix", "hello")
    # ```
    def eval_on_selector(selector, expression, arg: nil, strict: nil)
      wrap_impl(@impl.eval_on_selector(unwrap_impl(selector), unwrap_impl(expression), arg: unwrap_impl(arg), strict: unwrap_impl(strict)))
    end

    #
    # The method finds all elements matching the specified selector within the page and passes an array of matched elements as
    # a first argument to `expression`. Returns the result of `expression` invocation.
    #
    # If `expression` returns a [Promise], then [`method: Page.evalOnSelectorAll`] would wait for the promise to resolve and
    # return its value.
    #
    # **Usage**
    #
    # ```python sync
    # div_counts = page.eval_on_selector_all("div", "(divs, min) => divs.length >= min", 10)
    # ```
    def eval_on_selector_all(selector, expression, arg: nil)
      wrap_impl(@impl.eval_on_selector_all(unwrap_impl(selector), unwrap_impl(expression), arg: unwrap_impl(arg)))
    end

    #
    # Returns the value of the `expression` invocation.
    #
    # If the function passed to the [`method: Page.evaluate`] returns a [Promise], then [`method: Page.evaluate`] would wait
    # for the promise to resolve and return its value.
    #
    # If the function passed to the [`method: Page.evaluate`] returns a non-[Serializable] value, then
    # [`method: Page.evaluate`] resolves to `undefined`. Playwright also supports transferring some
    # additional values that are not serializable by `JSON`: `-0`, `NaN`, `Infinity`, `-Infinity`.
    #
    # **Usage**
    #
    # Passing argument to `expression`:
    #
    # ```python sync
    # result = page.evaluate("([x, y]) => Promise.resolve(x * y)", [7, 8])
    # print(result) # prints "56"
    # ```
    #
    # A string can also be passed in instead of a function:
    #
    # ```python sync
    # print(page.evaluate("1 + 2")) # prints "3"
    # x = 10
    # print(page.evaluate(f"1 + {x}")) # prints "11"
    # ```
    #
    # `ElementHandle` instances can be passed as an argument to the [`method: Page.evaluate`]:
    #
    # ```python sync
    # body_handle = page.evaluate("document.body")
    # html = page.evaluate("([body, suffix]) => body.innerHTML + suffix", [body_handle, "hello"])
    # body_handle.dispose()
    # ```
    def evaluate(expression, arg: nil)
      wrap_impl(@impl.evaluate(unwrap_impl(expression), arg: unwrap_impl(arg)))
    end

    #
    # Returns the value of the `expression` invocation as a `JSHandle`.
    #
    # The only difference between [`method: Page.evaluate`] and [`method: Page.evaluateHandle`] is that [`method: Page.evaluateHandle`] returns `JSHandle`.
    #
    # If the function passed to the [`method: Page.evaluateHandle`] returns a [Promise], then [`method: Page.evaluateHandle`] would wait for the
    # promise to resolve and return its value.
    #
    # **Usage**
    #
    # ```python sync
    # a_window_handle = page.evaluate_handle("Promise.resolve(window)")
    # a_window_handle # handle for the window object.
    # ```
    #
    # A string can also be passed in instead of a function:
    #
    # ```python sync
    # a_handle = page.evaluate_handle("document") # handle for the "document"
    # ```
    #
    # `JSHandle` instances can be passed as an argument to the [`method: Page.evaluateHandle`]:
    #
    # ```python sync
    # a_handle = page.evaluate_handle("document.body")
    # result_handle = page.evaluate_handle("body => body.innerHTML", a_handle)
    # print(result_handle.json_value())
    # result_handle.dispose()
    # ```
    def evaluate_handle(expression, arg: nil)
      wrap_impl(@impl.evaluate_handle(unwrap_impl(expression), arg: unwrap_impl(arg)))
    end

    #
    # The method adds a function called `name` on the `window` object of every frame in this page. When called, the
    # function executes `callback` and returns a [Promise] which resolves to the return value of `callback`.
    # If the `callback` returns a [Promise], it will be awaited.
    #
    # The first argument of the `callback` function contains information about the caller: `{ browserContext:
    # BrowserContext, page: Page, frame: Frame }`.
    #
    # See [`method: BrowserContext.exposeBinding`] for the context-wide version.
    #
    # **NOTE**: Functions installed via [`method: Page.exposeBinding`] survive navigations.
    #
    # **Usage**
    #
    # An example of exposing page URL to all frames in a page:
    #
    # ```python sync
    # from playwright.sync_api import sync_playwright, Playwright
    #
    # def run(playwright: Playwright):
    #     webkit = playwright.webkit
    #     browser = webkit.launch(headless=False)
    #     context = browser.new_context()
    #     page = context.new_page()
    #     page.expose_binding("pageURL", lambda source: source["page"].url)
    #     page.set_content("""
    #     <script>
    #       async function onClick() {
    #         document.querySelector('div').textContent = await window.pageURL();
    #       }
    #     </script>
    #     <button onclick="onClick()">Click me</button>
    #     <div></div>
    #     """)
    #     page.click("button")
    #
    # with sync_playwright() as playwright:
    #     run(playwright)
    # ```
    def expose_binding(name, callback, handle: nil)
      wrap_impl(@impl.expose_binding(unwrap_impl(name), unwrap_impl(callback), handle: unwrap_impl(handle)))
    end

    #
    # The method adds a function called `name` on the `window` object of every frame in the page. When called, the
    # function executes `callback` and returns a [Promise] which resolves to the return value of `callback`.
    #
    # If the `callback` returns a [Promise], it will be awaited.
    #
    # See [`method: BrowserContext.exposeFunction`] for context-wide exposed function.
    #
    # **NOTE**: Functions installed via [`method: Page.exposeFunction`] survive navigations.
    #
    # **Usage**
    #
    # An example of adding a `sha256` function to the page:
    #
    # ```python sync
    # import hashlib
    # from playwright.sync_api import sync_playwright, Playwright
    #
    # def sha256(text):
    #     m = hashlib.sha256()
    #     m.update(bytes(text, "utf8"))
    #     return m.hexdigest()
    #
    #
    # def run(playwright: Playwright):
    #     webkit = playwright.webkit
    #     browser = webkit.launch(headless=False)
    #     page = browser.new_page()
    #     page.expose_function("sha256", sha256)
    #     page.set_content("""
    #         <script>
    #           async function onClick() {
    #             document.querySelector('div').textContent = await window.sha256('PLAYWRIGHT');
    #           }
    #         </script>
    #         <button onclick="onClick()">Click me</button>
    #         <div></div>
    #     """)
    #     page.click("button")
    #
    # with sync_playwright() as playwright:
    #     run(playwright)
    # ```
    def expose_function(name, callback)
      wrap_impl(@impl.expose_function(unwrap_impl(name), unwrap_impl(callback)))
    end

    #
    # This method waits for an element matching `selector`, waits for [actionability](../actionability.md) checks, focuses the element, fills it and triggers an `input` event after filling. Note that you can pass an empty string to clear the input field.
    #
    # If the target element is not an `<input>`, `<textarea>` or `[contenteditable]` element, this method throws an error. However, if the element is inside the `<label>` element that has an associated [control](https://developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be filled instead.
    #
    # To send fine-grained keyboard events, use [`method: Locator.pressSequentially`].
    def fill(
          selector,
          value,
          force: nil,
          noWaitAfter: nil,
          strict: nil,
          timeout: nil)
      wrap_impl(@impl.fill(unwrap_impl(selector), unwrap_impl(value), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # This method fetches an element with `selector` and focuses it. If there's no element matching
    # `selector`, the method waits until a matching element appears in the DOM.
    def focus(selector, strict: nil, timeout: nil)
      wrap_impl(@impl.focus(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # Returns frame matching the specified criteria. Either `name` or `url` must be specified.
    #
    # **Usage**
    #
    # ```py
    # frame = page.frame(name="frame-name")
    # ```
    #
    # ```py
    # frame = page.frame(url=r".*domain.*")
    # ```
    def frame(name: nil, url: nil)
      wrap_impl(@impl.frame(name: unwrap_impl(name), url: unwrap_impl(url)))
    end

    #
    # When working with iframes, you can create a frame locator that will enter the iframe and allow selecting elements
    # in that iframe.
    #
    # **Usage**
    #
    # Following snippet locates element with text "Submit" in the iframe with id `my-frame`,
    # like `<iframe id="my-frame">`:
    #
    # ```python sync
    # locator = page.frame_locator("#my-iframe").get_by_text("Submit")
    # locator.click()
    # ```
    def frame_locator(selector)
      wrap_impl(@impl.frame_locator(unwrap_impl(selector)))
    end

    #
    # An array of all frames attached to the page.
    def frames
      wrap_impl(@impl.frames)
    end

    #
    # Returns element attribute value.
    def get_attribute(selector, name, strict: nil, timeout: nil)
      wrap_impl(@impl.get_attribute(unwrap_impl(selector), unwrap_impl(name), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # Allows locating elements by their alt text.
    #
    # **Usage**
    #
    # For example, this method will find the image by alt text "Playwright logo":
    #
    # ```html
    # <img alt='Playwright logo'>
    # ```
    #
    # ```python sync
    # page.get_by_alt_text("Playwright logo").click()
    # ```
    def get_by_alt_text(text, exact: nil)
      wrap_impl(@impl.get_by_alt_text(unwrap_impl(text), exact: unwrap_impl(exact)))
    end

    #
    # Allows locating input elements by the text of the associated `<label>` or `aria-labelledby` element, or by the `aria-label` attribute.
    #
    # **Usage**
    #
    # For example, this method will find inputs by label "Username" and "Password" in the following DOM:
    #
    # ```html
    # <input aria-label="Username">
    # <label for="password-input">Password:</label>
    # <input id="password-input">
    # ```
    #
    # ```python sync
    # page.get_by_label("Username").fill("john")
    # page.get_by_label("Password").fill("secret")
    # ```
    def get_by_label(text, exact: nil)
      wrap_impl(@impl.get_by_label(unwrap_impl(text), exact: unwrap_impl(exact)))
    end

    #
    # Allows locating input elements by the placeholder text.
    #
    # **Usage**
    #
    # For example, consider the following DOM structure.
    #
    # ```html
    # <input type="email" placeholder="name@example.com" />
    # ```
    #
    # You can fill the input after locating it by the placeholder text:
    #
    # ```python sync
    # page.get_by_placeholder("name@example.com").fill("playwright@microsoft.com")
    # ```
    def get_by_placeholder(text, exact: nil)
      wrap_impl(@impl.get_by_placeholder(unwrap_impl(text), exact: unwrap_impl(exact)))
    end

    #
    # Allows locating elements by their [ARIA role](https://www.w3.org/TR/wai-aria-1.2/#roles), [ARIA attributes](https://www.w3.org/TR/wai-aria-1.2/#aria-attributes) and [accessible name](https://w3c.github.io/accname/#dfn-accessible-name).
    #
    # **Usage**
    #
    # Consider the following DOM structure.
    #
    # ```html
    # <h3>Sign up</h3>
    # <label>
    #   <input type="checkbox" /> Subscribe
    # </label>
    # <br/>
    # <button>Submit</button>
    # ```
    #
    # You can locate each element by it's implicit role:
    #
    # ```python sync
    # expect(page.get_by_role("heading", name="Sign up")).to_be_visible()
    #
    # page.get_by_role("checkbox", name="Subscribe").check()
    #
    # page.get_by_role("button", name=re.compile("submit", re.IGNORECASE)).click()
    # ```
    #
    # **Details**
    #
    # Role selector **does not replace** accessibility audits and conformance tests, but rather gives early feedback about the ARIA guidelines.
    #
    # Many html elements have an implicitly [defined role](https://w3c.github.io/html-aam/#html-element-role-mappings) that is recognized by the role selector. You can find all the [supported roles here](https://www.w3.org/TR/wai-aria-1.2/#role_definitions). ARIA guidelines **do not recommend** duplicating implicit roles and attributes by setting `role` and/or `aria-*` attributes to default values.
    def get_by_role(
          role,
          checked: nil,
          disabled: nil,
          exact: nil,
          expanded: nil,
          includeHidden: nil,
          level: nil,
          name: nil,
          pressed: nil,
          selected: nil)
      wrap_impl(@impl.get_by_role(unwrap_impl(role), checked: unwrap_impl(checked), disabled: unwrap_impl(disabled), exact: unwrap_impl(exact), expanded: unwrap_impl(expanded), includeHidden: unwrap_impl(includeHidden), level: unwrap_impl(level), name: unwrap_impl(name), pressed: unwrap_impl(pressed), selected: unwrap_impl(selected)))
    end

    #
    # Locate element by the test id.
    #
    # **Usage**
    #
    # Consider the following DOM structure.
    #
    # ```html
    # <button data-testid="directions">Itinéraire</button>
    # ```
    #
    # You can locate the element by it's test id:
    #
    # ```python sync
    # page.get_by_test_id("directions").click()
    # ```
    #
    # **Details**
    #
    # By default, the `data-testid` attribute is used as a test id. Use [`method: Selectors.setTestIdAttribute`] to configure a different test id attribute if necessary.
    def get_by_test_id(testId)
      wrap_impl(@impl.get_by_test_id(unwrap_impl(testId)))
    end
    alias_method :get_by_testid, :get_by_test_id

    #
    # Allows locating elements that contain given text.
    #
    # See also [`method: Locator.filter`] that allows to match by another criteria, like an accessible role, and then filter by the text content.
    #
    # **Usage**
    #
    # Consider the following DOM structure:
    #
    # ```html
    # <div>Hello <span>world</span></div>
    # <div>Hello</div>
    # ```
    #
    # You can locate by text substring, exact string, or a regular expression:
    #
    # ```python sync
    # # Matches <span>
    # page.get_by_text("world")
    #
    # # Matches first <div>
    # page.get_by_text("Hello world")
    #
    # # Matches second <div>
    # page.get_by_text("Hello", exact=True)
    #
    # # Matches both <div>s
    # page.get_by_text(re.compile("Hello"))
    #
    # # Matches second <div>
    # page.get_by_text(re.compile("^hello$", re.IGNORECASE))
    # ```
    #
    # **Details**
    #
    # Matching by text always normalizes whitespace, even with exact match. For example, it turns multiple spaces into one, turns line breaks into spaces and ignores leading and trailing whitespace.
    #
    # Input elements of the type `button` and `submit` are matched by their `value` instead of the text content. For example, locating by text `"Log in"` matches `<input type=button value="Log in">`.
    def get_by_text(text, exact: nil)
      wrap_impl(@impl.get_by_text(unwrap_impl(text), exact: unwrap_impl(exact)))
    end

    #
    # Allows locating elements by their title attribute.
    #
    # **Usage**
    #
    # Consider the following DOM structure.
    #
    # ```html
    # <span title='Issues count'>25 issues</span>
    # ```
    #
    # You can check the issues count after locating it by the title text:
    #
    # ```python sync
    # expect(page.get_by_title("Issues count")).to_have_text("25 issues")
    # ```
    def get_by_title(text, exact: nil)
      wrap_impl(@impl.get_by_title(unwrap_impl(text), exact: unwrap_impl(exact)))
    end

    #
    # Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the
    # last redirect. If cannot go back, returns `null`.
    #
    # Navigate to the previous page in history.
    def go_back(timeout: nil, waitUntil: nil)
      wrap_impl(@impl.go_back(timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil)))
    end

    #
    # Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the
    # last redirect. If cannot go forward, returns `null`.
    #
    # Navigate to the next page in history.
    def go_forward(timeout: nil, waitUntil: nil)
      wrap_impl(@impl.go_forward(timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil)))
    end

    #
    # Request the page to perform garbage collection. Note that there is no guarantee that all unreachable objects will be collected.
    #
    # This is useful to help detect memory leaks. For example, if your page has a large object `'suspect'` that might be leaked, you can check that it does not leak by using a [`WeakRef`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WeakRef).
    #
    # ```python sync
    # # 1. In your page, save a WeakRef for the "suspect".
    # page.evaluate("globalThis.suspectWeakRef = new WeakRef(suspect)")
    # # 2. Request garbage collection.
    # page.request_gc()
    # # 3. Check that weak ref does not deref to the original object.
    # assert page.evaluate("!globalThis.suspectWeakRef.deref()")
    # ```
    def request_gc
      raise NotImplementedError.new('request_gc is not implemented yet.')
    end

    #
    # Returns the main resource response. In case of multiple redirects, the navigation will resolve with the first
    # non-redirect response.
    #
    # The method will throw an error if:
    # - there's an SSL error (e.g. in case of self-signed certificates).
    # - target URL is invalid.
    # - the `timeout` is exceeded during navigation.
    # - the remote server does not respond or is unreachable.
    # - the main resource failed to load.
    #
    # The method will not throw an error when any valid HTTP status code is returned by the remote server, including 404 "Not
    # Found" and 500 "Internal Server Error".  The status code for such responses can be retrieved by calling
    # [`method: Response.status`].
    #
    # **NOTE**: The method either throws an error or returns a main resource response. The only exceptions are navigation to
    # `about:blank` or navigation to the same URL with a different hash, which would succeed and return `null`.
    #
    # **NOTE**: Headless mode doesn't support navigation to a PDF document. See the
    # [upstream issue](https://bugs.chromium.org/p/chromium/issues/detail?id=761295).
    def goto(url, referer: nil, timeout: nil, waitUntil: nil)
      wrap_impl(@impl.goto(unwrap_impl(url), referer: unwrap_impl(referer), timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil)))
    end

    #
    # This method hovers over an element matching `selector` by performing the following steps:
    # 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
    # 1. Wait for [actionability](../actionability.md) checks on the matched element, unless `force` option is set. If the element is detached during the checks, the whole action is retried.
    # 1. Scroll the element into view if needed.
    # 1. Use [`property: Page.mouse`] to hover over the center of the element, or the specified `position`.
    #
    # When all steps combined have not finished during the specified `timeout`, this method throws a
    # `TimeoutError`. Passing zero timeout disables this.
    def hover(
          selector,
          force: nil,
          modifiers: nil,
          noWaitAfter: nil,
          position: nil,
          strict: nil,
          timeout: nil,
          trial: nil)
      wrap_impl(@impl.hover(unwrap_impl(selector), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
    end

    #
    # Returns `element.innerHTML`.
    def inner_html(selector, strict: nil, timeout: nil)
      wrap_impl(@impl.inner_html(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # Returns `element.innerText`.
    def inner_text(selector, strict: nil, timeout: nil)
      wrap_impl(@impl.inner_text(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # Returns `input.value` for the selected `<input>` or `<textarea>` or `<select>` element.
    #
    # Throws for non-input elements. However, if the element is inside the `<label>` element that has an associated [control](https://developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), returns the value of the control.
    def input_value(selector, strict: nil, timeout: nil)
      wrap_impl(@impl.input_value(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # Returns whether the element is checked. Throws if the element is not a checkbox or radio input.
    def checked?(selector, strict: nil, timeout: nil)
      wrap_impl(@impl.checked?(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # Indicates that the page has been closed.
    def closed?
      wrap_impl(@impl.closed?)
    end

    #
    # Returns whether the element is disabled, the opposite of [enabled](../actionability.md#enabled).
    def disabled?(selector, strict: nil, timeout: nil)
      wrap_impl(@impl.disabled?(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # Returns whether the element is [editable](../actionability.md#editable).
    def editable?(selector, strict: nil, timeout: nil)
      wrap_impl(@impl.editable?(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # Returns whether the element is [enabled](../actionability.md#enabled).
    def enabled?(selector, strict: nil, timeout: nil)
      wrap_impl(@impl.enabled?(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # Returns whether the element is hidden, the opposite of [visible](../actionability.md#visible).  `selector` that does not match any elements is considered hidden.
    def hidden?(selector, strict: nil, timeout: nil)
      wrap_impl(@impl.hidden?(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # Returns whether the element is [visible](../actionability.md#visible). `selector` that does not match any elements is considered not visible.
    def visible?(selector, strict: nil, timeout: nil)
      wrap_impl(@impl.visible?(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # Returns up to (currently) 200 last console messages from this page. See [`event: Page.console`] for more details.
    def console_messages
      wrap_impl(@impl.console_messages)
    end

    #
    # Returns up to (currently) 200 last page errors from this page. See [`event: Page.pageError`] for more details.
    def page_errors
      wrap_impl(@impl.page_errors)
    end

    #
    # The method returns an element locator that can be used to perform actions on this page / frame.
    # Locator is resolved to the element immediately before performing an action, so a series of actions on the same locator can in fact be performed on different DOM elements. That would happen if the DOM structure between those actions has changed.
    #
    # [Learn more about locators](../locators.md).
    def locator(
          selector,
          has: nil,
          hasNot: nil,
          hasNotText: nil,
          hasText: nil)
      wrap_impl(@impl.locator(unwrap_impl(selector), has: unwrap_impl(has), hasNot: unwrap_impl(hasNot), hasNotText: unwrap_impl(hasNotText), hasText: unwrap_impl(hasText)))
    end

    #
    # The page's main frame. Page is guaranteed to have a main frame which persists during navigations.
    def main_frame
      wrap_impl(@impl.main_frame)
    end

    #
    # Returns the opener for popup pages and `null` for others. If the opener has been closed already the returns `null`.
    def opener
      wrap_impl(@impl.opener)
    end

    #
    # Pauses script execution. Playwright will stop executing the script and wait for the user to either press the 'Resume'
    # button in the page overlay or to call `playwright.resume()` in the DevTools console.
    #
    # User can inspect selectors or perform manual steps while paused. Resume will continue running the original script from
    # the place it was paused.
    #
    # **NOTE**: This method requires Playwright to be started in a headed mode, with a falsy `headless` option.
    def pause
      wrap_impl(@impl.pause)
    end

    #
    # Returns the PDF buffer.
    #
    # `page.pdf()` generates a pdf of the page with `print` css media. To generate a pdf with `screen` media, call
    # [`method: Page.emulateMedia`] before calling `page.pdf()`:
    #
    # **NOTE**: By default, `page.pdf()` generates a pdf with modified colors for printing. Use the
    # [`-webkit-print-color-adjust`](https://developer.mozilla.org/en-US/docs/Web/CSS/-webkit-print-color-adjust) property to
    # force rendering of exact colors.
    #
    # **Usage**
    #
    # ```python sync
    # # generates a pdf with "screen" media type.
    # page.emulate_media(media="screen")
    # page.pdf(path="page.pdf")
    # ```
    #
    # The `width`, `height`, and `margin` options accept values labeled with units. Unlabeled
    # values are treated as pixels.
    #
    # A few examples:
    # - `page.pdf({width: 100})` - prints with width set to 100 pixels
    # - `page.pdf({width: '100px'})` - prints with width set to 100 pixels
    # - `page.pdf({width: '10cm'})` - prints with width set to 10 centimeters.
    #
    # All possible units are:
    # - `px` - pixel
    # - `in` - inch
    # - `cm` - centimeter
    # - `mm` - millimeter
    #
    # The `format` options are:
    # - `Letter`: 8.5in x 11in
    # - `Legal`: 8.5in x 14in
    # - `Tabloid`: 11in x 17in
    # - `Ledger`: 17in x 11in
    # - `A0`: 33.1in x 46.8in
    # - `A1`: 23.4in x 33.1in
    # - `A2`: 16.54in x 23.4in
    # - `A3`: 11.7in x 16.54in
    # - `A4`: 8.27in x 11.7in
    # - `A5`: 5.83in x 8.27in
    # - `A6`: 4.13in x 5.83in
    #
    # **NOTE**: `headerTemplate` and `footerTemplate` markup have the following limitations: > 1. Script tags inside
    # templates are not evaluated. > 2. Page styles are not visible inside templates.
    def pdf(
          displayHeaderFooter: nil,
          footerTemplate: nil,
          format: nil,
          headerTemplate: nil,
          height: nil,
          landscape: nil,
          margin: nil,
          outline: nil,
          pageRanges: nil,
          path: nil,
          preferCSSPageSize: nil,
          printBackground: nil,
          scale: nil,
          tagged: nil,
          width: nil)
      wrap_impl(@impl.pdf(displayHeaderFooter: unwrap_impl(displayHeaderFooter), footerTemplate: unwrap_impl(footerTemplate), format: unwrap_impl(format), headerTemplate: unwrap_impl(headerTemplate), height: unwrap_impl(height), landscape: unwrap_impl(landscape), margin: unwrap_impl(margin), outline: unwrap_impl(outline), pageRanges: unwrap_impl(pageRanges), path: unwrap_impl(path), preferCSSPageSize: unwrap_impl(preferCSSPageSize), printBackground: unwrap_impl(printBackground), scale: unwrap_impl(scale), tagged: unwrap_impl(tagged), width: unwrap_impl(width)))
    end

    #
    # Focuses the element, and then uses [`method: Keyboard.down`] and [`method: Keyboard.up`].
    #
    # `key` can specify the intended
    # [keyboardEvent.key](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key) value or a single character to
    # generate the text for. A superset of the `key` values can be found
    # [here](https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/key/Key_Values). Examples of the keys are:
    #
    # `F1` - `F12`, `Digit0`- `Digit9`, `KeyA`- `KeyZ`, `Backquote`, `Minus`, `Equal`, `Backslash`, `Backspace`, `Tab`,
    # `Delete`, `Escape`, `ArrowDown`, `End`, `Enter`, `Home`, `Insert`, `PageDown`, `PageUp`, `ArrowRight`, `ArrowUp`, etc.
    #
    # Following modification shortcuts are also supported: `Shift`, `Control`, `Alt`, `Meta`, `ShiftLeft`, `ControlOrMeta`.
    # `ControlOrMeta` resolves to `Control` on Windows and Linux and to `Meta` on macOS.
    #
    # Holding down `Shift` will type the text that corresponds to the `key` in the upper case.
    #
    # If `key` is a single character, it is case-sensitive, so the values `a` and `A` will generate different
    # respective texts.
    #
    # Shortcuts such as `key: "Control+o"`, `key: "Control++` or `key: "Control+Shift+T"` are supported as well. When specified with the
    # modifier, modifier is pressed and being held while the subsequent key is being pressed.
    #
    # **Usage**
    #
    # ```python sync
    # page = browser.new_page()
    # page.goto("https://keycode.info")
    # page.press("body", "A")
    # page.screenshot(path="a.png")
    # page.press("body", "ArrowLeft")
    # page.screenshot(path="arrow_left.png")
    # page.press("body", "Shift+O")
    # page.screenshot(path="o.png")
    # browser.close()
    # ```
    def press(
          selector,
          key,
          delay: nil,
          noWaitAfter: nil,
          strict: nil,
          timeout: nil)
      wrap_impl(@impl.press(unwrap_impl(selector), unwrap_impl(key), delay: unwrap_impl(delay), noWaitAfter: unwrap_impl(noWaitAfter), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # The method finds an element matching the specified selector within the page. If no elements match the selector, the
    # return value resolves to `null`. To wait for an element on the page, use [`method: Locator.waitFor`].
    def query_selector(selector, strict: nil)
      wrap_impl(@impl.query_selector(unwrap_impl(selector), strict: unwrap_impl(strict)))
    end

    #
    # The method finds all elements matching the specified selector within the page. If no elements match the selector, the
    # return value resolves to `[]`.
    def query_selector_all(selector)
      wrap_impl(@impl.query_selector_all(unwrap_impl(selector)))
    end

    #
    # Returns up to (currently) 100 last network request from this page. See [`event: Page.request`] for more details.
    #
    # Returned requests should be accessed immediately, otherwise they might be collected to prevent unbounded memory growth as new requests come in. Once collected, retrieving most information about the request is impossible.
    #
    # Note that requests reported through the [`event: Page.request`] request are not collected, so there is a trade off between efficient memory usage with [`method: Page.requests`] and the amount of available information reported through [`event: Page.request`].
    def requests
      wrap_impl(@impl.requests)
    end

    #
    # When testing a web page, sometimes unexpected overlays like a "Sign up" dialog appear and block actions you want to automate, e.g. clicking a button. These overlays don't always show up in the same way or at the same time, making them tricky to handle in automated tests.
    #
    # This method lets you set up a special function, called a handler, that activates when it detects that overlay is visible. The handler's job is to remove the overlay, allowing your test to continue as if the overlay wasn't there.
    #
    # Things to keep in mind:
    # - When an overlay is shown predictably, we recommend explicitly waiting for it in your test and dismissing it as a part of your normal test flow, instead of using [`method: Page.addLocatorHandler`].
    # - Playwright checks for the overlay every time before executing or retrying an action that requires an [actionability check](../actionability.md), or before performing an auto-waiting assertion check. When overlay is visible, Playwright calls the handler first, and then proceeds with the action/assertion. Note that the handler is only called when you perform an action/assertion - if the overlay becomes visible but you don't perform any actions, the handler will not be triggered.
    # - After executing the handler, Playwright will ensure that overlay that triggered the handler is not visible anymore. You can opt-out of this behavior with `noWaitAfter`.
    # - The execution time of the handler counts towards the timeout of the action/assertion that executed the handler. If your handler takes too long, it might cause timeouts.
    # - You can register multiple handlers. However, only a single handler will be running at a time. Make sure the actions within a handler don't depend on another handler.
    #
    # **NOTE**: Running the handler will alter your page state mid-test. For example it will change the currently focused element and move the mouse. Make sure that actions that run after the handler are self-contained and do not rely on the focus and mouse state being unchanged.
    #
    # For example, consider a test that calls [`method: Locator.focus`] followed by [`method: Keyboard.press`]. If your handler clicks a button between these two actions, the focused element most likely will be wrong, and key press will happen on the unexpected element. Use [`method: Locator.press`] instead to avoid this problem.
    #
    # Another example is a series of mouse actions, where [`method: Mouse.move`] is followed by [`method: Mouse.down`]. Again, when the handler runs between these two actions, the mouse position will be wrong during the mouse down. Prefer self-contained actions like [`method: Locator.click`] that do not rely on the state being unchanged by a handler.
    #
    # **Usage**
    #
    # An example that closes a "Sign up to the newsletter" dialog when it appears:
    #
    # ```python sync
    # # Setup the handler.
    # def handler():
    #   page.get_by_role("button", name="No thanks").click()
    # page.add_locator_handler(page.get_by_text("Sign up to the newsletter"), handler)
    #
    # # Write the test as usual.
    # page.goto("https://example.com")
    # page.get_by_role("button", name="Start here").click()
    # ```
    #
    # An example that skips the "Confirm your security details" page when it is shown:
    #
    # ```python sync
    # # Setup the handler.
    # def handler():
    #   page.get_by_role("button", name="Remind me later").click()
    # page.add_locator_handler(page.get_by_text("Confirm your security details"), handler)
    #
    # # Write the test as usual.
    # page.goto("https://example.com")
    # page.get_by_role("button", name="Start here").click()
    # ```
    #
    # An example with a custom callback on every actionability check. It uses a `<body>` locator that is always visible, so the handler is called before every actionability check. It is important to specify `noWaitAfter`, because the handler does not hide the `<body>` element.
    #
    # ```python sync
    # # Setup the handler.
    # def handler():
    #   page.evaluate("window.removeObstructionsForTestIfNeeded()")
    # page.add_locator_handler(page.locator("body"), handler, no_wait_after=True)
    #
    # # Write the test as usual.
    # page.goto("https://example.com")
    # page.get_by_role("button", name="Start here").click()
    # ```
    #
    # Handler takes the original locator as an argument. You can also automatically remove the handler after a number of invocations by setting `times`:
    #
    # ```python sync
    # def handler(locator):
    #   locator.click()
    # page.add_locator_handler(page.get_by_label("Close"), handler, times=1)
    # ```
    def add_locator_handler(locator, handler, noWaitAfter: nil, times: nil)
      raise NotImplementedError.new('add_locator_handler is not implemented yet.')
    end

    #
    # Removes all locator handlers added by [`method: Page.addLocatorHandler`] for a specific locator.
    def remove_locator_handler(locator)
      raise NotImplementedError.new('remove_locator_handler is not implemented yet.')
    end

    #
    # This method reloads the current page, in the same way as if the user had triggered a browser refresh.
    # Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the
    # last redirect.
    def reload(timeout: nil, waitUntil: nil)
      wrap_impl(@impl.reload(timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil)))
    end

    #
    # Routing provides the capability to modify network requests that are made by a page.
    #
    # Once routing is enabled, every request matching the url pattern will stall unless it's continued, fulfilled or aborted.
    #
    # **NOTE**: The handler will only be called for the first url if the response is a redirect.
    #
    # **NOTE**: [`method: Page.route`] will not intercept requests intercepted by Service Worker. See [this](https://github.com/microsoft/playwright/issues/1090) issue. We recommend disabling Service Workers when using request interception by setting `serviceWorkers` to `'block'`.
    #
    # **NOTE**: [`method: Page.route`] will not intercept the first request of a popup page. Use [`method: BrowserContext.route`] instead.
    #
    # **Usage**
    #
    # An example of a naive handler that aborts all image requests:
    #
    # ```python sync
    # page = browser.new_page()
    # page.route("**/*.{png,jpg,jpeg}", lambda route: route.abort())
    # page.goto("https://example.com")
    # browser.close()
    # ```
    #
    # or the same snippet using a regex pattern instead:
    #
    # ```python sync
    # page = browser.new_page()
    # page.route(re.compile(r"(\.png$)|(\.jpg$)"), lambda route: route.abort())
    # page.goto("https://example.com")
    # browser.close()
    # ```
    #
    # It is possible to examine the request to decide the route action. For example, mocking all requests that contain some post data, and leaving all other requests as is:
    #
    # ```python sync
    # def handle_route(route: Route):
    #   if ("my-string" in route.request.post_data):
    #     route.fulfill(body="mocked-data")
    #   else:
    #     route.continue_()
    # page.route("/api/**", handle_route)
    # ```
    #
    # Page routes take precedence over browser context routes (set up with [`method: BrowserContext.route`]) when request
    # matches both handlers.
    #
    # To remove a route with its handler you can use [`method: Page.unroute`].
    #
    # **NOTE**: Enabling routing disables http cache.
    def route(url, handler, times: nil)
      wrap_impl(@impl.route(unwrap_impl(url), unwrap_impl(handler), times: unwrap_impl(times)))
    end

    #
    # If specified the network requests that are made in the page will be served from the HAR file. Read more about [Replaying from HAR](../mock.md#replaying-from-har).
    #
    # Playwright will not serve requests intercepted by Service Worker from the HAR file. See [this](https://github.com/microsoft/playwright/issues/1090) issue. We recommend disabling Service Workers when using request interception by setting `serviceWorkers` to `'block'`.
    def route_from_har(
          har,
          notFound: nil,
          update: nil,
          updateContent: nil,
          updateMode: nil,
          url: nil)
      wrap_impl(@impl.route_from_har(unwrap_impl(har), notFound: unwrap_impl(notFound), update: unwrap_impl(update), updateContent: unwrap_impl(updateContent), updateMode: unwrap_impl(updateMode), url: unwrap_impl(url)))
    end

    #
    # This method allows to modify websocket connections that are made by the page.
    #
    # Note that only `WebSocket`s created after this method was called will be routed. It is recommended to call this method before navigating the page.
    #
    # **Usage**
    #
    # Below is an example of a simple mock that responds to a single message. See `WebSocketRoute` for more details and examples.
    #
    # ```python sync
    # def message_handler(ws: WebSocketRoute, message: Union[str, bytes]):
    #   if message == "request":
    #     ws.send("response")
    #
    # def handler(ws: WebSocketRoute):
    #   ws.on_message(lambda message: message_handler(ws, message))
    #
    # page.route_web_socket("/ws", handler)
    # ```
    def route_web_socket(url, handler)
      raise NotImplementedError.new('route_web_socket is not implemented yet.')
    end

    #
    # Returns the buffer with the captured screenshot.
    def screenshot(
          animations: nil,
          caret: nil,
          clip: nil,
          fullPage: nil,
          mask: nil,
          maskColor: nil,
          omitBackground: nil,
          path: nil,
          quality: nil,
          scale: nil,
          style: nil,
          timeout: nil,
          type: nil)
      wrap_impl(@impl.screenshot(animations: unwrap_impl(animations), caret: unwrap_impl(caret), clip: unwrap_impl(clip), fullPage: unwrap_impl(fullPage), mask: unwrap_impl(mask), maskColor: unwrap_impl(maskColor), omitBackground: unwrap_impl(omitBackground), path: unwrap_impl(path), quality: unwrap_impl(quality), scale: unwrap_impl(scale), style: unwrap_impl(style), timeout: unwrap_impl(timeout), type: unwrap_impl(type)))
    end

    #
    # This method waits for an element matching `selector`, waits for [actionability](../actionability.md) checks, waits until all specified options are present in the `<select>` element and selects these options.
    #
    # If the target element is not a `<select>` element, this method throws an error. However, if the element is inside the `<label>` element that has an associated [control](https://developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), the control will be used instead.
    #
    # Returns the array of option values that have been successfully selected.
    #
    # Triggers a `change` and `input` event once all the provided options have been selected.
    #
    # **Usage**
    #
    # ```python sync
    # # Single selection matching the value or label
    # page.select_option("select#colors", "blue")
    # # single selection matching both the label
    # page.select_option("select#colors", label="blue")
    # # multiple selection
    # page.select_option("select#colors", value=["red", "green", "blue"])
    # ```
    def select_option(
          selector,
          element: nil,
          index: nil,
          value: nil,
          label: nil,
          force: nil,
          noWaitAfter: nil,
          strict: nil,
          timeout: nil)
      wrap_impl(@impl.select_option(unwrap_impl(selector), element: unwrap_impl(element), index: unwrap_impl(index), value: unwrap_impl(value), label: unwrap_impl(label), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # This method checks or unchecks an element matching `selector` by performing the following steps:
    # 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
    # 1. Ensure that matched element is a checkbox or a radio input. If not, this method throws.
    # 1. If the element already has the right checked state, this method returns immediately.
    # 1. Wait for [actionability](../actionability.md) checks on the matched element, unless `force` option is set. If the element is detached during the checks, the whole action is retried.
    # 1. Scroll the element into view if needed.
    # 1. Use [`property: Page.mouse`] to click in the center of the element.
    # 1. Ensure that the element is now checked or unchecked. If not, this method throws.
    #
    # When all steps combined have not finished during the specified `timeout`, this method throws a
    # `TimeoutError`. Passing zero timeout disables this.
    def set_checked(
          selector,
          checked,
          force: nil,
          noWaitAfter: nil,
          position: nil,
          strict: nil,
          timeout: nil,
          trial: nil)
      wrap_impl(@impl.set_checked(unwrap_impl(selector), unwrap_impl(checked), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
    end

    #
    # This method internally calls [document.write()](https://developer.mozilla.org/en-US/docs/Web/API/Document/write), inheriting all its specific characteristics and behaviors.
    def set_content(html, timeout: nil, waitUntil: nil)
      wrap_impl(@impl.set_content(unwrap_impl(html), timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil)))
    end
    alias_method :content=, :set_content

    #
    # This setting will change the default maximum navigation time for the following methods and related shortcuts:
    # - [`method: Page.goBack`]
    # - [`method: Page.goForward`]
    # - [`method: Page.goto`]
    # - [`method: Page.reload`]
    # - [`method: Page.setContent`]
    # - [`method: Page.waitForNavigation`]
    # - [`method: Page.waitForURL`]
    #
    # **NOTE**: [`method: Page.setDefaultNavigationTimeout`] takes priority over [`method: Page.setDefaultTimeout`],
    # [`method: BrowserContext.setDefaultTimeout`] and [`method: BrowserContext.setDefaultNavigationTimeout`].
    def set_default_navigation_timeout(timeout)
      wrap_impl(@impl.set_default_navigation_timeout(unwrap_impl(timeout)))
    end
    alias_method :default_navigation_timeout=, :set_default_navigation_timeout

    #
    # This setting will change the default maximum time for all the methods accepting `timeout` option.
    #
    # **NOTE**: [`method: Page.setDefaultNavigationTimeout`] takes priority over [`method: Page.setDefaultTimeout`].
    def set_default_timeout(timeout)
      wrap_impl(@impl.set_default_timeout(unwrap_impl(timeout)))
    end
    alias_method :default_timeout=, :set_default_timeout

    #
    # The extra HTTP headers will be sent with every request the page initiates.
    #
    # **NOTE**: [`method: Page.setExtraHTTPHeaders`] does not guarantee the order of headers in the outgoing requests.
    def set_extra_http_headers(headers)
      wrap_impl(@impl.set_extra_http_headers(unwrap_impl(headers)))
    end
    alias_method :extra_http_headers=, :set_extra_http_headers

    #
    # Sets the value of the file input to these file paths or files. If some of the `filePaths` are relative paths, then they
    # are resolved relative to the current working directory. For empty array, clears the selected files.
    # For inputs with a `[webkitdirectory]` attribute, only a single directory path is supported.
    #
    # This method expects `selector` to point to an
    # [input element](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input). However, if the element is inside the `<label>` element that has an associated [control](https://developer.mozilla.org/en-US/docs/Web/API/HTMLLabelElement/control), targets the control instead.
    def set_input_files(
          selector,
          files,
          noWaitAfter: nil,
          strict: nil,
          timeout: nil)
      wrap_impl(@impl.set_input_files(unwrap_impl(selector), unwrap_impl(files), noWaitAfter: unwrap_impl(noWaitAfter), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # In the case of multiple pages in a single browser, each page can have its own viewport size. However,
    # [`method: Browser.newContext`] allows to set viewport size (and more) for all pages in the context at once.
    #
    # [`method: Page.setViewportSize`] will resize the page. A lot of websites don't expect phones to change size, so you should set the
    # viewport size before navigating to the page. [`method: Page.setViewportSize`] will also reset `screen` size, use [`method: Browser.newContext`] with `screen` and `viewport` parameters if you need better control of these properties.
    #
    # **Usage**
    #
    # ```python sync
    # page = browser.new_page()
    # page.set_viewport_size({"width": 640, "height": 480})
    # page.goto("https://example.com")
    # ```
    def set_viewport_size(viewportSize)
      wrap_impl(@impl.set_viewport_size(unwrap_impl(viewportSize)))
    end
    alias_method :viewport_size=, :set_viewport_size

    #
    # This method taps an element matching `selector` by performing the following steps:
    # 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
    # 1. Wait for [actionability](../actionability.md) checks on the matched element, unless `force` option is set. If the element is detached during the checks, the whole action is retried.
    # 1. Scroll the element into view if needed.
    # 1. Use [`property: Page.touchscreen`] to tap the center of the element, or the specified `position`.
    #
    # When all steps combined have not finished during the specified `timeout`, this method throws a
    # `TimeoutError`. Passing zero timeout disables this.
    #
    # **NOTE**: [`method: Page.tap`] the method will throw if `hasTouch` option of the browser context is false.
    def tap_point(
          selector,
          force: nil,
          modifiers: nil,
          noWaitAfter: nil,
          position: nil,
          strict: nil,
          timeout: nil,
          trial: nil)
      wrap_impl(@impl.tap_point(unwrap_impl(selector), force: unwrap_impl(force), modifiers: unwrap_impl(modifiers), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
    end

    #
    # Returns `element.textContent`.
    def text_content(selector, strict: nil, timeout: nil)
      wrap_impl(@impl.text_content(unwrap_impl(selector), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # Returns the page's title.
    def title
      wrap_impl(@impl.title)
    end

    #
    # Sends a `keydown`, `keypress`/`input`, and `keyup` event for each character in the text. `page.type` can be used to send
    # fine-grained keyboard events. To fill values in form fields, use [`method: Page.fill`].
    #
    # To press a special key, like `Control` or `ArrowDown`, use [`method: Keyboard.press`].
    #
    # **Usage**
    #
    # @deprecated In most cases, you should use [`method: Locator.fill`] instead. You only need to press keys one by one if there is special keyboard handling on the page - in this case use [`method: Locator.pressSequentially`].
    def type(
          selector,
          text,
          delay: nil,
          noWaitAfter: nil,
          strict: nil,
          timeout: nil)
      wrap_impl(@impl.type(unwrap_impl(selector), unwrap_impl(text), delay: unwrap_impl(delay), noWaitAfter: unwrap_impl(noWaitAfter), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # This method unchecks an element matching `selector` by performing the following steps:
    # 1. Find an element matching `selector`. If there is none, wait until a matching element is attached to the DOM.
    # 1. Ensure that matched element is a checkbox or a radio input. If not, this method throws. If the element is already unchecked, this method returns immediately.
    # 1. Wait for [actionability](../actionability.md) checks on the matched element, unless `force` option is set. If the element is detached during the checks, the whole action is retried.
    # 1. Scroll the element into view if needed.
    # 1. Use [`property: Page.mouse`] to click in the center of the element.
    # 1. Ensure that the element is now unchecked. If not, this method throws.
    #
    # When all steps combined have not finished during the specified `timeout`, this method throws a
    # `TimeoutError`. Passing zero timeout disables this.
    def uncheck(
          selector,
          force: nil,
          noWaitAfter: nil,
          position: nil,
          strict: nil,
          timeout: nil,
          trial: nil)
      wrap_impl(@impl.uncheck(unwrap_impl(selector), force: unwrap_impl(force), noWaitAfter: unwrap_impl(noWaitAfter), position: unwrap_impl(position), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout), trial: unwrap_impl(trial)))
    end

    #
    # Removes all routes created with [`method: Page.route`] and [`method: Page.routeFromHAR`].
    def unroute_all(behavior: nil)
      wrap_impl(@impl.unroute_all(behavior: unwrap_impl(behavior)))
    end

    #
    # Removes a route created with [`method: Page.route`]. When `handler` is not specified, removes all routes for
    # the `url`.
    def unroute(url, handler: nil)
      wrap_impl(@impl.unroute(unwrap_impl(url), handler: unwrap_impl(handler)))
    end

    def url
      wrap_impl(@impl.url)
    end

    #
    # Video object associated with this page.
    def video
      wrap_impl(@impl.video)
    end

    def viewport_size
      wrap_impl(@impl.viewport_size)
    end

    #
    # Performs action and waits for a `ConsoleMessage` to be logged by in the page. If predicate is provided, it passes
    # `ConsoleMessage` value into the `predicate` function and waits for `predicate(message)` to return a truthy value.
    # Will throw an error if the page is closed before the [`event: Page.console`] event is fired.
    def expect_console_message(predicate: nil, timeout: nil, &block)
      wrap_impl(@impl.expect_console_message(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
    end

    #
    # Performs action and waits for a new `Download`. If predicate is provided, it passes
    # `Download` value into the `predicate` function and waits for `predicate(download)` to return a truthy value.
    # Will throw an error if the page is closed before the download event is fired.
    def expect_download(predicate: nil, timeout: nil, &block)
      wrap_impl(@impl.expect_download(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
    end

    #
    # Waits for event to fire and passes its value into the predicate function. Returns when the predicate returns truthy
    # value. Will throw an error if the page is closed before the event is fired. Returns the event data value.
    #
    # **Usage**
    #
    # ```python sync
    # with page.expect_event("framenavigated") as event_info:
    #     page.get_by_role("button")
    # frame = event_info.value
    # ```
    def expect_event(event, predicate: nil, timeout: nil, &block)
      wrap_impl(@impl.expect_event(unwrap_impl(event), predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
    end

    #
    # Performs action and waits for a new `FileChooser` to be created. If predicate is provided, it passes
    # `FileChooser` value into the `predicate` function and waits for `predicate(fileChooser)` to return a truthy value.
    # Will throw an error if the page is closed before the file chooser is opened.
    def expect_file_chooser(predicate: nil, timeout: nil, &block)
      wrap_impl(@impl.expect_file_chooser(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
    end

    #
    # Returns when the `expression` returns a truthy value. It resolves to a JSHandle of the truthy value.
    #
    # **Usage**
    #
    # The [`method: Page.waitForFunction`] can be used to observe viewport size change:
    #
    # ```python sync
    # from playwright.sync_api import sync_playwright, Playwright
    #
    # def run(playwright: Playwright):
    #     webkit = playwright.webkit
    #     browser = webkit.launch()
    #     page = browser.new_page()
    #     page.evaluate("window.x = 0; setTimeout(() => { window.x = 100 }, 1000);")
    #     page.wait_for_function("() => window.x > 0")
    #     browser.close()
    #
    # with sync_playwright() as playwright:
    #     run(playwright)
    # ```
    #
    # To pass an argument to the predicate of [`method: Page.waitForFunction`] function:
    #
    # ```python sync
    # selector = ".foo"
    # page.wait_for_function("selector => !!document.querySelector(selector)", selector)
    # ```
    def wait_for_function(expression, arg: nil, polling: nil, timeout: nil)
      wrap_impl(@impl.wait_for_function(unwrap_impl(expression), arg: unwrap_impl(arg), polling: unwrap_impl(polling), timeout: unwrap_impl(timeout)))
    end

    #
    # Returns when the required load state has been reached.
    #
    # This resolves when the page reaches a required load state, `load` by default. The navigation must have been committed
    # when this method is called. If current document has already reached the required state, resolves immediately.
    #
    # **NOTE**: Most of the time, this method is not needed because Playwright [auto-waits before every action](../actionability.md).
    #
    # **Usage**
    #
    # ```python sync
    # page.get_by_role("button").click() # click triggers navigation.
    # page.wait_for_load_state() # the promise resolves after "load" event.
    # ```
    #
    # ```python sync
    # with page.expect_popup() as page_info:
    #     page.get_by_role("button").click() # click triggers a popup.
    # popup = page_info.value
    # # Wait for the "DOMContentLoaded" event.
    # popup.wait_for_load_state("domcontentloaded")
    # print(popup.title()) # popup is ready to use.
    # ```
    def wait_for_load_state(state: nil, timeout: nil)
      wrap_impl(@impl.wait_for_load_state(state: unwrap_impl(state), timeout: unwrap_impl(timeout)))
    end

    #
    # Waits for the main frame navigation and returns the main resource response. In case of multiple redirects, the navigation
    # will resolve with the response of the last redirect. In case of navigation to a different anchor or navigation due to
    # History API usage, the navigation will resolve with `null`.
    #
    # **Usage**
    #
    # This resolves when the page navigates to a new URL or reloads. It is useful for when you run code which will indirectly
    # cause the page to navigate. e.g. The click target has an `onclick` handler that triggers navigation from a `setTimeout`.
    # Consider this example:
    #
    # ```python sync
    # with page.expect_navigation():
    #     # This action triggers the navigation after a timeout.
    #     page.get_by_text("Navigate after timeout").click()
    # # Resolves after navigation has finished
    # ```
    #
    # **NOTE**: Usage of the [History API](https://developer.mozilla.org/en-US/docs/Web/API/History_API) to change the URL is considered
    # a navigation.
    #
    # @deprecated This method is inherently racy, please use [`method: Page.waitForURL`] instead.
    def expect_navigation(timeout: nil, url: nil, waitUntil: nil, &block)
      wrap_impl(@impl.expect_navigation(timeout: unwrap_impl(timeout), url: unwrap_impl(url), waitUntil: unwrap_impl(waitUntil), &wrap_block_call(block)))
    end

    #
    # Performs action and waits for a popup `Page`. If predicate is provided, it passes
    # [Popup] value into the `predicate` function and waits for `predicate(page)` to return a truthy value.
    # Will throw an error if the page is closed before the popup event is fired.
    def expect_popup(predicate: nil, timeout: nil, &block)
      wrap_impl(@impl.expect_popup(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
    end

    #
    # Waits for the matching request and returns it. See [waiting for event](../events.md#waiting-for-event) for more details about events.
    #
    # **Usage**
    #
    # ```python sync
    # with page.expect_request("http://example.com/resource") as first:
    #     page.get_by_text("trigger request").click()
    # first_request = first.value
    #
    # # or with a lambda
    # with page.expect_request(lambda request: request.url == "http://example.com" and request.method == "get") as second:
    #     page.get_by_text("trigger request").click()
    # second_request = second.value
    # ```
    def expect_request(urlOrPredicate, timeout: nil, &block)
      wrap_impl(@impl.expect_request(unwrap_impl(urlOrPredicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
    end

    #
    # Performs action and waits for a `Request` to finish loading. If predicate is provided, it passes
    # `Request` value into the `predicate` function and waits for `predicate(request)` to return a truthy value.
    # Will throw an error if the page is closed before the [`event: Page.requestFinished`] event is fired.
    def expect_request_finished(predicate: nil, timeout: nil, &block)
      wrap_impl(@impl.expect_request_finished(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
    end

    #
    # Returns the matched response. See [waiting for event](../events.md#waiting-for-event) for more details about events.
    #
    # **Usage**
    #
    # ```python sync
    # with page.expect_response("https://example.com/resource") as response_info:
    #     page.get_by_text("trigger response").click()
    # response = response_info.value
    # return response.ok
    #
    # # or with a lambda
    # with page.expect_response(lambda response: response.url == "https://example.com" and response.status == 200 and response.request.method == "get") as response_info:
    #     page.get_by_text("trigger response").click()
    # response = response_info.value
    # return response.ok
    # ```
    def expect_response(urlOrPredicate, timeout: nil, &block)
      wrap_impl(@impl.expect_response(unwrap_impl(urlOrPredicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
    end

    #
    # Returns when element specified by selector satisfies `state` option. Returns `null` if waiting for `hidden` or
    # `detached`.
    #
    # **NOTE**: Playwright automatically waits for element to be ready before performing an action. Using
    # `Locator` objects and web-first assertions makes the code wait-for-selector-free.
    #
    # Wait for the `selector` to satisfy `state` option (either appear/disappear from dom, or become
    # visible/hidden). If at the moment of calling the method `selector` already satisfies the condition, the method
    # will return immediately. If the selector doesn't satisfy the condition for the `timeout` milliseconds, the
    # function will throw.
    #
    # **Usage**
    #
    # This method works across navigations:
    #
    # ```python sync
    # from playwright.sync_api import sync_playwright, Playwright
    #
    # def run(playwright: Playwright):
    #     chromium = playwright.chromium
    #     browser = chromium.launch()
    #     page = browser.new_page()
    #     for current_url in ["https://google.com", "https://bbc.com"]:
    #         page.goto(current_url, wait_until="domcontentloaded")
    #         element = page.wait_for_selector("img")
    #         print("Loaded image: " + str(element.get_attribute("src")))
    #     browser.close()
    #
    # with sync_playwright() as playwright:
    #     run(playwright)
    # ```
    def wait_for_selector(selector, state: nil, strict: nil, timeout: nil)
      wrap_impl(@impl.wait_for_selector(unwrap_impl(selector), state: unwrap_impl(state), strict: unwrap_impl(strict), timeout: unwrap_impl(timeout)))
    end

    #
    # Waits for the given `timeout` in milliseconds.
    #
    # Note that `page.waitForTimeout()` should only be used for debugging. Tests using the timer in production are going to be
    # flaky. Use signals such as network events, selectors becoming visible and others instead.
    #
    # **Usage**
    #
    # ```python sync
    # # wait for 1 second
    # page.wait_for_timeout(1000)
    # ```
    def wait_for_timeout(timeout)
      wrap_impl(@impl.wait_for_timeout(unwrap_impl(timeout)))
    end

    #
    # Waits for the main frame to navigate to the given URL.
    #
    # **Usage**
    #
    # ```python sync
    # page.click("a.delayed-navigation") # clicking the link will indirectly cause a navigation
    # page.wait_for_url("**/target.html")
    # ```
    def wait_for_url(url, timeout: nil, waitUntil: nil)
      wrap_impl(@impl.wait_for_url(unwrap_impl(url), timeout: unwrap_impl(timeout), waitUntil: unwrap_impl(waitUntil)))
    end

    #
    # Performs action and waits for a new `WebSocket`. If predicate is provided, it passes
    # `WebSocket` value into the `predicate` function and waits for `predicate(webSocket)` to return a truthy value.
    # Will throw an error if the page is closed before the WebSocket event is fired.
    def expect_websocket(predicate: nil, timeout: nil, &block)
      wrap_impl(@impl.expect_websocket(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
    end

    #
    # Performs action and waits for a new `Worker`. If predicate is provided, it passes
    # `Worker` value into the `predicate` function and waits for `predicate(worker)` to return a truthy value.
    # Will throw an error if the page is closed before the worker event is fired.
    def expect_worker(predicate: nil, timeout: nil, &block)
      wrap_impl(@impl.expect_worker(predicate: unwrap_impl(predicate), timeout: unwrap_impl(timeout), &wrap_block_call(block)))
    end

    #
    # This method returns all of the dedicated [WebWorkers](https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API)
    # associated with the page.
    #
    # **NOTE**: This does not contain ServiceWorkers
    def workers
      wrap_impl(@impl.workers)
    end

    #
    # **NOTE**: In most cases, you should use [`method: Page.waitForEvent`].
    #
    # Waits for given `event` to fire. If predicate is provided, it passes
    # event's value into the `predicate` function and waits for `predicate(event)` to return a truthy value.
    # Will throw an error if the page is closed before the `event` is fired.
    def wait_for_event(event, predicate: nil, timeout: nil)
      raise NotImplementedError.new('wait_for_event is not implemented yet.')
    end

    # @nodoc
    def guid
      wrap_impl(@impl.guid)
    end

    # @nodoc
    def snapshot_for_ai(timeout: nil, mode: nil, track: nil)
      wrap_impl(@impl.snapshot_for_ai(timeout: unwrap_impl(timeout), mode: unwrap_impl(mode), track: unwrap_impl(track)))
    end

    # @nodoc
    def start_js_coverage(resetOnNavigation: nil, reportAnonymousScripts: nil)
      wrap_impl(@impl.start_js_coverage(resetOnNavigation: unwrap_impl(resetOnNavigation), reportAnonymousScripts: unwrap_impl(reportAnonymousScripts)))
    end

    # @nodoc
    def stop_js_coverage
      wrap_impl(@impl.stop_js_coverage)
    end

    # @nodoc
    def start_css_coverage(resetOnNavigation: nil, reportAnonymousScripts: nil)
      wrap_impl(@impl.start_css_coverage(resetOnNavigation: unwrap_impl(resetOnNavigation), reportAnonymousScripts: unwrap_impl(reportAnonymousScripts)))
    end

    # @nodoc
    def owned_context=(req)
      wrap_impl(@impl.owned_context=(unwrap_impl(req)))
    end

    # @nodoc
    def stop_css_coverage
      wrap_impl(@impl.stop_css_coverage)
    end

    # -- inherited from EventEmitter --
    # @nodoc
    def once(event, callback)
      event_emitter_proxy.once(event, callback)
    end

    # -- inherited from EventEmitter --
    # @nodoc
    def on(event, callback)
      event_emitter_proxy.on(event, callback)
    end

    # -- inherited from EventEmitter --
    # @nodoc
    def off(event, callback)
      event_emitter_proxy.off(event, callback)
    end

    private def event_emitter_proxy
      @event_emitter_proxy ||= EventEmitterProxy.new(self, @impl)
    end
  end
end
